Monday, December 30, 2013

Merry X-mas,

Finally I have found time to post again so I am going to close the Year with a little forest pro test render....

Wednesday, June 26, 2013

Project Anarchy...

Till now Havok was synonymous with middleware solutions for physics, cloth, AI and destruction speeding up the development of many games by incorporating their products in many of the leading game Engines as well as their own Vision Engine. But now they are shaking the industry once again...

Saturday, April 27, 2013

A new way of city creation...

There is a new kid on the block that wants to shake the process modelers followed till now to create a vast cityscape in 3D Studio Max.

Playing with modo...part II

Here are finally my thoughts about Modo. As I stayed in my previous post a friend lend me hi Modo 601 to play with. I had decided to model one of the 2 subs I showed you in my first post as a quick way to dive into the program.

Thursday, April 4, 2013

Playing with Modo...

After hearing good news about Modo I decided to give it a try. Unfortunately at the moment there is not any trial version available, so a friend has given me his own Modo 601 to take it for a spin while he is on vacation.

Tuesday, March 26, 2013

latest tutorial from VISCORBEL...

Yesterday VisCorbel released their latest free tutorial. It is for 3D Studio Max and shows the modeling of the ‘Mesa’ table by Zaha Hadid.

nVidia GTC 2013 Keynote...

Last week nVidia's Co-founder and CEO Jen-Hsun Huang opened the 2013 GPU Technology Conference. In his presentation he shown updates for existing nVidia technologies, roadmaps for its mobile & desktop offerings and some interesting new tech. So without further delay...

Friday, March 22, 2013

Supercomputing with a consumer price....

Nvidia with the introduction of Geforce Titan, based in the Tesla GK110 core, made it affordable to build systems for a low price that have the same power as systems that cost tens of thousands $.

The Foundry and Luxology just got married...

Foundry, one of the best developers with a wide range of artistic tools, like Mari Katana & Nuke, have merger with Luxology, the creators of Modo, an artist friendly SubD modeler.

Thursday, March 21, 2013

Poison Ivy...

Play testing with the Ivy Generator by Thomas Luft & 3D Studio.



But today i found that there is a modified version that takes full advantage of multi-core processors instead of only one core in the original program.




The new version is called Ivy generator 2012 and can be found here: http://vivec3d.com/3d-ivy-generator-2012/

Wednesday, March 20, 2013

This made my day...

Once more my favorite game studio, CD Project Red with their announcement of their next two projects reestablished my conviction that they are the CRPG masters.

Is this what we should expect...

A few weeks ago was the reveal of the PS4. Sony showed a slew of game demos although many where disappointed that the actual console was not revealed.

With it's impressive specs it seems that what we should expect in terms of graphical fidelity from the next console generation is comparable to what we can get from a current hi end PC but at an affordable price. And since PS4 and the next X-box, which Microsoft will reveal around April, follow a more traditional x86 architecture I hope that we will see a better cross pollination between all platforms while decreasing at the same time the development costs for the games.

GhostTown

GhostTown is a 3D Studio Max plugin that allows the creation from a few city blocks to a full city in a few steps speeding up immensely the workflow.

Autodesk 2014 Sneak peak

On march 27, 2013 Autodesk will reveal during the Unfold event for the first time their 2014 product line up. They have already started releasing in the wild some sneak peeks for the new features in their products.

Lightwave 3D 11.5

Version 11.5 adds many new features to the already impressive list of the previous version. Can't wait for my copy to arrive and give it a spin.

A few words...

This blog is a repository of my personal thoughts about the CG industry....