Tuesday, August 19, 2014

Debris Maker 2, problem solver.

There is a new plugin for 3D Studio Max on the prowl that speeds up immensely the tedious work of littering your scene with debris.

Friday, April 11, 2014

[WIP] Cargo Ship

Started working in a Cargo Ship as a hard surface modeling exercise. It is based in a concept by Maksim Olejnik.

Sunday, March 23, 2014

Autodesk 2015 lineup....

On 18th of March Autodesk revealed their 2015 lineup. From checking the presentation and the new features for their main products it feels like Maya got all the love this time around....

Tuesday, March 4, 2014

Textures and Gamma corection

Austris at Vis Corbel has posted a really great tutorial / tip section about when it is useful to override Gamma 2.2 and how to do it and when not....

Find it here: http://viscorbel.com/making-sense-of-textures-in-gamma-2-2-workflow/