Tuesday, August 19, 2014

Debris Maker 2, problem solver.

There is a new plugin for 3D Studio Max on the prowl that speeds up immensely the tedious work of littering your scene with debris.

How many times have you thought that a scene your are working would look more realistic if it had believable debris or small props loitering around but you find that it is too much time consuming considering that you might running in a tight schedule.
Developer Aaron Dabelow has released a new plugin for 3D Studio Max that pretty much solves that dilemma.  It is called DebrisMaker2 and it offers a large range of options that speed up production workflow.

Below is a quick video presentation of all the available debris options.



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